Resources

Games as training worlds: guides for studios and labs

Practical answers on how licensing games to AI labs works, what it pays and how to do it safely.

Notes

What is happening, and what it means

The guides explain how this works and do not change much. The notes are shorter, dated, and about something that just happened or an opinion worth arguing with.

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Reference

The dates, with their sources

A maintained list of what has publicly happened in training environments and game-world data — funding, launches, deals, estimates — each line with a link to where it was reported and a mark on how firm that reporting is.

Open the timeline
Reference

The words this market uses

Observation space, black box, determinism, reward hacking, distillation risk, concurrent agent. Studios and labs often mean the same thing in different words, so every term is defined once and linked from everywhere else.

Open the glossary